By Jen Carman on June 14, 2016 at 3:00pm
Sony’s 2016 E3 line up revealed another very intriguing title with "Detroit: Become Human." The trailer only introduces us to Connor, a police-model android whose task it is to find other androids who have jumped their programming and talk them down or, failing that, take them down.
Connor is able to use augmented reality to process the crime scenes before confronting the offender and it looks as though the player will go through a “choose your own adventure” mechanic, making on the spot choices on how to deal with a situation and then deal with the consequences. It’s not clear whether a rewind-type feature will be used to allow players to explore different options or if the wrong choices result in a failed mission causing a reset. Or perhaps the trailer is simply illustrating the possible choices a player can make, succeeding or failing along their own, unique timeline constructed by those choices. However, some of those consequences seem like dead ends, potentially necessitating a mission or story reset.
We had previously met a second playable character not shown in the trailer named Kara who was featured in the project's debut short, "Kara". She is “a freshly-produced android with artificial consciousness who is discovering how it is to live among humans. She struggles to find her place as an autonomous android, in a world where androids are still without consciousness and considered as practical tools to improve the comfort of humans.”
There is no official release date yet for "Detroit: Become Human" but according to the Amazon page for the pre-order it may be coming out December 29 of 2017. We know for sure that it will be coming out on the PS4. Still, multiple playable characters, probably multiple plot lines with at least two separate, very different points of view on the same story, augmented reality, and a brand new engine to drive those amazing graphics?
Count me in.