Xbox One Greenlights Indie Games
Self Publishing for Xbox One
Microsoft confirmed today that indie developers will be able to self-publish games for the newest Xbox slated for sale in December. To make the publication process easier, developers can use the consumer-grade console instead of purchasing a special – and expensive – development kit. Read more »
Kicking It with John Rhee
The Final Days of the "Liege" Kickstarter
The fantasy RPG market today is dominated by huge titles and super realistic graphics. It's hard to remember a time when 16-bit graphics ruled the genre and, despite all the nostalgia most of us share with the time, it's probably even harder to imagine that look ever coming back. That is why I was blown away when the Kickstarter for "Liege" was brought to my attention. Read more »
PS4 Heat Issues? Not Likely
PS4 Approved for FCC Registration
By now, anyone and everyone who has paid attention to the current generation of gaming consoles has been made familiar with the ominous "red ring of death" that has plagued the Xbox 360 for many years. Playstation 3 owners have also faced something similar - commonly referred to as the "yellow light of death" - albeit less common than the red ring. Read more »
Duels of the Planeswalkers 2014
Let There Be Slivers
“Duels of the Planeswalkers 2014” is the newest installment of Wizards of the Coast’s annual series based on the “Magic: The Gathering” trading card game. Read more »
Are You Ready for a Miracle?
The 2013 Summer Steam Sale, and the Way of Things
It's probably safe to say that people that play a lot of video games are not the most religious of groups that you could interview. Twice a year, however, when the Steam sale finally arrives, you'd be hard pressed not to find a gamer sitting at their computer, tapping refresh and hoping (praying?) that the game they want will appear as a daily deal. Read more »
Lead SimCity Devs Leave EA, Form New Indie Studio
Having won the "Golden Poo Award" two years in a row and the latest "SimCity" not living up to fan expectations after a rocky launch, some of the EA crew have finally decided it's time to abandon ship. These three - some of the original folks from Maxis - are taking their leave to start a new studio, Jellygrade, and make a new name for themselves. Read more »
Welcome to Player Theory
Our humble corner of the internet.
Hello and welcome fellow reader! We're another game news and review site, yay! We are however a little bit different. We don't take money from companies to influence review scores or news coverage. Boom! Right there, that's huge. Sure, we run ads on the site to keep it up and running, and game companies may send us a copy of a game to review, but our goal from day one (today!) is to be completely honest and unbiased in our coverage. Read more »
Fire Emblem Awakening
You know you already like it.
As you might expect from any exclusive series to Nintendo, “Fire Emblem” has a long history of doing very little to change things from entry to entry. Mario is still essentially, Mario, but we all remember what it was like when Yoshi was introduced. Link’s been saving the princess for twenty-five years, but you can’t say “Ocarina of Time” didn’t change the game. There are watershed moments in the lives of these series, but that’s not to say that the games in between them aren’t worth playing. Read more »
And here I thought I was the one with a problem.
Look, as Deadpool, Mr. Wade Wilson himself, I’m no stranger to disappointments. My skin makes me look like a burn victim, all the girls want Wolverine for some reason, and I swear to god those chimichangas are avenging Montezuma or whatever. I swear I’ll stop eating them once they stop being delicious, but right now? Not the case. Read more »