The Final Station

The Final Station

Part Train Maintenance, Part Resource Gathering, All Strategy.

I must admit, I'd been waiting for The Final Station ever since I saw the first preview of it a few months ago. The image below should evoke the same emotions in you; this thing looks like it could have been on the NES, and it is glorious in all that it presents. Read more »

“TurnOn”

“TurnOn”

A Jolt of Relaxation

Platformer. A word that usually evokes thoughts of skillful jumps, falling into a rhythm, and barely avoiding deadly spikes. A type of game that is usually accompanied with held breaths, hushed anticipation, and clenched buttcheeks. A tooth and nail battle between the player and the game’s obstacles. Read more »

“Tick’s Tales: Up All Knight”

“Tick’s Tales: Up All Knight”

No Need To Stay Up To Finish This

A quick search on Steam and it’s evident that there are point-and-click games aplenty. From horror stories to mystery-sniffing detectives to just a humorous jaunt down some lane, there’s always something available to cover this type of game. Yet Bryce Covert, the one-man team from Digital Bounce House, wanted something different. Something that goes against the norm of uber-heroic, super adventurous, ultra nail biting, and highly noble adventures. His response: “Tick’s Tales: Up All Knight.” Read more »

“Hearts of Iron IV”

“Hearts of Iron IV”

In Soviet Russia…

Back in the 1950s, Sen. Joe McCarthy was hard at work trying to keep Communists out of US. Whether you agree with the Wisconsin Republican or not is a different story altogether, though one thing is for certain: he would definitely be horrified if he saw this: Read more »

Inside

Inside

One Lonely Boy's Journey to Be Outside

How do you talk about a game without… talking about it? Read more »

DOOM

DOOM

More than just a remake

I can’t imagine what went through Bethesda’s minds when they greenlit a Doom remake for 2016. In 1993, the original Doom blazed trails for the FPS genre and is universally regarded as a watershed moment for gaming’s lurch into mainstream culture. Challenging Id for a remake that honours the original while still standing out from the wave of shooters released since is no small ask. Thankfully, Id has brushed aside all expectations to deliver an uncompromising vision of exactly what a "Doom" game should be in 2016. Read more »

“Wanda: A Beautiful Apocalypse”

“Wanda: A Beautiful Apocalypse”

Hello, is it me you’re looking for?

When you see the word “apocalypse,” you probably don’t usually associate it with the word “beautiful.” If there’s anything video games have taught us, it’s the lesson that there’s nothing beautiful in an apocalypse. It’s the complete and utter destruction of something. I mean, just look at “Fallout.” Read more »

“TransOcean 2: Rivals”

“TransOcean 2: Rivals”

Good Stuff On Trucks: Ships Bring Them

I’ve always been amused with the American Trucking Association’s slogan of “Good Stuff. Trucks Bring It.” For as much as we dislike these trucks on the road, whether because they’re going too slow or they make you feel claustrophobic when you’re sandwiched between them, the reality is that all of our stuff is delivered by trucks. Your car, your car’s gas, your food, and even the computer you’re using to read this, were all on trucks at one point. Read more »

“Bravely Second”

“Bravely Second”

Denials, Quarries, and Gravies: Silicon Studio Braves Its Way to Bravely Second

“Bravely Second” is the much awaited sequel to their 2012 hit “Bravely Default.” For those of us who were brave enough to trudge through the repetition of “Default,” we were rewarded with an intriguing little movie at the end. It was then that the seeds of anticipation were planted, nourished every once in a while with a sprinkling of new trailers and class revelations. Read more »

Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Why can’t you read the instructions faster?!??!!?!?!

In any relationship, communication is important. If it’s not successful, feelings can get hurt, too much or no milk gets bought, and sometimes a bomb detonates because *someone* can’t count how many RED WIRES there are or tell their left from their right. My bad. Read more »

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