By Andrew Dodson on June 13, 2017 at 5:03am
In some more big news, Sony announced "Monster Hunter: World," the next game in the popular series known for hunting things, forging giant weapons out of those things and then hunting bigger things. Check out the reveal trailer below:
"Monster Hunter: World" will mark the first HD entry in the series, catapulting it into the modern era. Or should I say "grappling hooking it into the modern era"? There is a new grappling hook tool in this iteration of the game, and it should be exciting to see exactly how it plays into monster hunts. On top of the new grappling hook, "Monster Hunter: World" appears to be adding in a stealth mechanic that's been absent from other games - allowing players to quietly track a monster (perhaps into more advantageous/grappling hook-ready terrain?) until they are ready to strike.
Another huge change that this game is bringing is a seamless open world, ditching the separated arena structure (and loading screens) that the series was known for. With this seamless open world, comes a night-and-day cycle, which may influence what kind of monsters are active and may change how a party wants to approach a hunt.
"Monster Hunter: World" is set for release on PS4 and XBox One in early 2018. According to the game's official Twitter, it will also eventually be available on PC.