By Bryan Smith on February 9, 2016 at 8:19pm
Motiga CEO Chris Chung announced that the studio will be taking some significant/temporary layoffs to the staff.
It is with deep heartache that Motiga announces the temporary layoff of a significant percentage of our studio today. Our financial situation is such that we are unable to continue supporting the entirety of the studio at this time. Though we are in active and promising discussions with a number of potential investors, the timing for those negotiations extends beyond the resources we have to maintain the staffing required to continue development on Gigantic.
While we intend to continue supporting Gigantic game services for as long as we are able, the reality is that a decision of this magnitude will impact all departments across the studio, an impact that will be felt by our community of beta testers as the services they depend on will operate without the key staff on hand to support those services.
Owing to our commitment to transparency, both to our studio and the Gigantic community, this is a decision that has been shared with every member of our team before the posting of this article.
Motiga continues to engage in active discussions with our partners to identify ways to remedy this situation, but we are not in a position to provide any specific information on our next steps at this time. It is of course our goal, and our deep hope, that we are able to secure the necessary funding in the near future in order to bring Gigantic to market.
Motiga is the studio behind "Gigantic," which is a third-person shooter free-to-play multiplayer game coming to the Xbox One and Windows 10. Despite the layoffs, "Gigantic" is still slated to release sometime in 2016.