By Andrew Dodson on February 26, 2016 at 2:48am
From the depths of the Void, a new website has appeared for "Call of Cthulhu: The Official Video Game." There is no other real information yet - the page is mostly a cryptic picture of a man standing at a street corner while tentacles reach out from the shadows. We are told that the full website is coming soon, and that the parties responsible for the apparently upcoming title are Cyanide Studio and Focus Home Interactive.
It will be interesting to see what this game will actually be based upon. Obviously, it will be based around Lovecraft's stories - one of his best known actually being entitled: "The Call of Cthulhu." If the developers are focusing just on the actual sanity-rending tales, then maybe we'll see a Telltale Games-isque take with this title - with the playing making character choices as they navigate the story with Elder Gods rising around them. Alternatively, the name of the site might actually be referencing the popular role playing system "Call of Cthulhu" which has been around since 1981, and this could easily be the Lovecraftian RPG that so many have asked for.
Focus Home Interactive, one of the parties involved, are responsible for games like "Sherlock Holmes: Crime & Punishment," "Styx," "Blood Bowl 2" and "Cities XXL." Cyanide Studio, the other developer, has worked with Focus Home Interactive with many of their titles and are also responsible for a lot of cycling simulators and the 2012 "Game of Thrones" video game.
Tackling H.P. Lovecraft's enormous mythos in a video game is a fairly difficult task. One of the constant themes in all of Lovecraft's stories is the absolute insignificance of humanity in comparison to one of the reality-warping gods that occupy his fiction. How do you make a game where the player's character is insignificant? Will this be a horror-survival type of situation, where the player is just trying to escape with their life? Will this be a stealth game, where the character is trying to retrieve some lost artifact from a place that was suppose to be forgotten? Or maybe it will focus more on an investigation, with otherworldly influences creeping into the evidence from the shadows?
Or maybe it will be a game where you make a team of investigators, armed with dynamite, bourbon and tommy guns, and you just blast your way through Cthulhu's dark forces - eventually getting to the Old One himself, and then knocking his literally unimaginable self back down into the depths.
No matter what the actual gameplay ends up being, it is no doubt an interesting set of stories to develop a game around. Player Theory will definitely keep you updated on news for this game as it develops.