By Bryan Smith on March 22, 2016 at 7:11pm
Speaking with Mashable, TellTale Games CEO Kevin Bruner discussed a few details for their "The Walking Dead: Season 3" game, set to release sometime this year.
The main focus for Season 3 is to validate player choices made in Season 2, seeing that this is a game dictated by player decisions.
From a role-playing, interactive storytelling point of view, it is not from the bag of tricks that we've ever shown anybody before," he said.
The way that we're dealing with and validating and retaining all those different playthroughs is really cool and unexpected and, I think, pretty innovative from the storytelling point of view.
How do we go back and make sure all Walking Dead fans can get in while still keeping all of our storylines going? I think where we're landing with the story for Season 3 does a really good job of both of those things.
It allows people who maybe haven't people who maybe haven't played [the first two seasons] to come in and get up to speed really quickly. But it definitely respects, honors and facilitates all of the various end points that Season 2 had. Kevin Bruner
Where TellTale takes the player with the characters of "The Walking Dead" (from the game series anyways) will be shown later this year when TellTale releases more information for the third season.
Mashable