By Andrew Dodson on May 6, 2015 at 7:52pm
"World of Warcraft" is not exactly starting 2015 off strong.
Following the release of " Warlords of Draenor" last fall, which pushed the popular MMO's numbers into over ten million subscribers, the game has started to lose some of it's momentum. In the Q1 financial results for 2015, it was announced that the game had lost 2.9 million players since the Q4 report from 2014. This seems to be the largest and sharpest drop in subscriber count in the game's history.
Graphic from MMO-Champion.
The report went on to put a positive spin on that loss.
World of Warcraft's revenue performance at constant FX has been more stable, driven by continued strong uptake on value added services, and price increases in select regions, which partially offset subscriber declines, particularly in the East. World of Warcraft remains the No. 1 subscription-based MMORPG in the world.
Besides the loss recorded in WoW, it was also revealed that "Hearthstone" is sitting at 30 million players, and the new Blizzard MOBA "Heroes of the Storm" had 11 million people sign up for its closed beta in January.
Despite this huge loss of almost 30% of it's player-base, it is very unlikely that "World of Warcraft" will be losing it's place at the top any time soon.
Q1 Financial Report