“Destiny” has been out for nearly a month now, and a lot has happened in that month. From a rise and fall of a cave of loot wonders to a vendor who nearly stole our items (I want my legendary back cryptarch), “Destiny” has managed to become more than a game. It has gathered a community for those of us…
It’s been six years since “Super Smash Bros. Brawl” was released, and the wait for the next installment(s) has felt even longer. Development for the next “Super Smash Bros.” game from there was locked tight from the public until director Masahiro Sakurai completed his game “Kid Icarus: Uprising.” Come E3 2013, the game was officially revealed, and the fandom rejoiced.…
"It’s a dangerous business, Frodo, going out your door. You step onto the road, and if you don’t keep your feet, there’s no knowing where you might be swept off to."
Watch Dogs was Ubisoft's highly anticipated game of 2013...er...2014. Setbacks and delays pushed it to a release day in May 2014, and honestly, that delay seemed to help the game generate even more anticipation and hype. It was the first non-Kickstarter game that I've followed closely since it was announced at E3; each trailer and gameplay demo seemed dead on…
I am, by no means, a fan of math. As an English major in college, I loathed the fact that I was forced to take Algebra and Calculus when I could have used that schedule time for another Brit Lit course or even creative writing. However, it is a necessary evil, and in the case of Little Worlds Interactive's “The…