Not far into the opening level of “Blacklist”, Sam says to his longstanding friend, Vic, that it “feels just like the good old days”. After playing through Ubisoft’s newest addition to the “Splinter Cell” series, this quote perfectly encapsulates the “Blacklist” experience. The game has taken the best parts from all the installments before it, and as a result, is…
I was unsure about reviewing a flash game, but the premise of "400 Years" was just too interesting to pass up.
After several years of a friend’s insistence, I decided to take a look at "Disgaea: Hour of Darkness." "Disgaea" games are still being developed by Nippon Ichi Software to this day. This week marks the 10th anniversary of "Disgaea’s" North American release.
When Player Theory discovered that there’d be a new installation to "Spelunky" I was excited. I like platformers, and I like them more when they’re different or challenging in new and innovative ways. The only thing that made me nervous is being a PC gamer through and through. Although I have a USB controller for games that require them, I…
It’s difficult to say what is so gripping about "Papers, Please." The game isn’t especially fun in the traditional sense, but there’s something to it that keeps pulling you back, some sense of needing to improve performance or something about letting the right people into your country while keeping the wrong ones out. It’s best described as a puzzle game,…